Game Developer's Portfolio
Assignment 04
Lecture 3 in Chapter 2
End-of-Semester Deliverables Plan
The goal of this assignment is to outline what I will deliver by the end of the semester. This draft serves as a starting point for planning and organizing the deliverables. Precision and detailed execution are not required at this stage. The focus is on conceptualizing the deliverables and setting a direction.
Deliverables Plan
Portfolio Page
- Objective: Develop a portfolio page that showcases my skills, projects, and professional achievements.
- Production Method:
- Plan to build the page using GitHub Pages by coding it myself.
- Evaluate WYSIWYG tools like Squarespace or Wix for faster iterations.
- Domain:
- Decide whether to purchase a custom domain or use a subdomain provided by GitHub or other platforms.
- Proposed URL: Example:
mynameportfolio.github.io
or a custom domain such asmyname.com
.
Projects
- Objective: Identify and plan projects to build and showcase on the portfolio.
- Project Examples:
- A game demo that highlights technical programming skills.
- A small interactive experience demonstrating advanced AI techniques.
- A tool or utility relevant to game development workflows.
Videos and Demo Reels
- Objective: Create high-quality videos to demonstrate my work effectively.
- Required Deliverables:
- A demo reel for submission to the Champlain College Game Studio Gallery.
- Portfolio-specific demo reels that highlight my most impressive projects.
- Optional Deliverables:
- Gameplay videos or showcases for projects hosted on platforms like Itch.io or YouTube.
LinkedIn and Online Profiles (Optional)
- Objective: Audit and improve professional online presence.
- Platforms to Consider:
- LinkedIn: Ensure it reflects my updated projects, skills, and achievements.
- Itch.io: Showcase any playable game demos.
- GitHub: Clean and organize repositories for public viewing.
Resume and Cover Letter
- Resume:
- Targeted for a specific job position and company.
- Highlight relevant experience, skills, and accomplishments tailored to the role.
- Cover Letter:
- Tone: Professional yet approachable, tailored to the company’s culture and the job description.
- Topics to Cover:
- Why I am interested in the role and company.
- Specific skills or projects that make me a strong candidate.
- My career goals and how they align with the company’s vision.
Sample Project
- Objective: Plan a project that demonstrates my strongest abilities to potential recruiters.
- Skill Showcase:
- Highlight technical skills (e.g., programming, AI, or design).
- Showcase creativity and problem-solving ability.
- Perception Goals:
- I want recruiters to see me as skilled, innovative, and professional.
Additional Considerations
- Anything that can showcase my abilities and make a strong impression on potential employers, such as:
- Tutorials, blogs, or write-ups that demonstrate thought leadership.
- Testimonials or feedback from peers and mentors.
Submission Details
- Format: A document or plain text (e.g., Google Docs,
.txt
, or similar). - Action Items: Focus on planning and describing each deliverable without starting execution yet.
This plan will serve as a roadmap for the semester, with more detailed assignments and tasks to follow.