Game Developer's Portfolio

Assignment 04

Lecture 3 in Chapter 2

End-of-Semester Deliverables Plan

The goal of this assignment is to outline what I will deliver by the end of the semester. This draft serves as a starting point for planning and organizing the deliverables. Precision and detailed execution are not required at this stage. The focus is on conceptualizing the deliverables and setting a direction.


Deliverables Plan

Portfolio Page

  • Objective: Develop a portfolio page that showcases my skills, projects, and professional achievements.
  • Production Method:
    • Plan to build the page using GitHub Pages by coding it myself.
    • Evaluate WYSIWYG tools like Squarespace or Wix for faster iterations.
  • Domain:
    • Decide whether to purchase a custom domain or use a subdomain provided by GitHub or other platforms.
    • Proposed URL: Example: mynameportfolio.github.io or a custom domain such as myname.com.

Projects

  • Objective: Identify and plan projects to build and showcase on the portfolio.
  • Project Examples:
    • A game demo that highlights technical programming skills.
    • A small interactive experience demonstrating advanced AI techniques.
    • A tool or utility relevant to game development workflows.

Videos and Demo Reels

  • Objective: Create high-quality videos to demonstrate my work effectively.
  • Required Deliverables:
  • Optional Deliverables:
    • Gameplay videos or showcases for projects hosted on platforms like Itch.io or YouTube.

LinkedIn and Online Profiles (Optional)

  • Objective: Audit and improve professional online presence.
  • Platforms to Consider:
    • LinkedIn: Ensure it reflects my updated projects, skills, and achievements.
    • Itch.io: Showcase any playable game demos.
    • GitHub: Clean and organize repositories for public viewing.

Resume and Cover Letter

  • Resume:
    • Targeted for a specific job position and company.
    • Highlight relevant experience, skills, and accomplishments tailored to the role.
  • Cover Letter:
    • Tone: Professional yet approachable, tailored to the company’s culture and the job description.
    • Topics to Cover:
      • Why I am interested in the role and company.
      • Specific skills or projects that make me a strong candidate.
      • My career goals and how they align with the company’s vision.

Sample Project

  • Objective: Plan a project that demonstrates my strongest abilities to potential recruiters.
  • Skill Showcase:
    • Highlight technical skills (e.g., programming, AI, or design).
    • Showcase creativity and problem-solving ability.
  • Perception Goals:
    • I want recruiters to see me as skilled, innovative, and professional.

Additional Considerations

  • Anything that can showcase my abilities and make a strong impression on potential employers, such as:
    • Tutorials, blogs, or write-ups that demonstrate thought leadership.
    • Testimonials or feedback from peers and mentors.

Submission Details

  • Format: A document or plain text (e.g., Google Docs, .txt, or similar).
  • Action Items: Focus on planning and describing each deliverable without starting execution yet.

This plan will serve as a roadmap for the semester, with more detailed assignments and tasks to follow.