AI for Games

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Course Syllabus
30m
Week 01: Development Environment Setup
45m
Week 01: Course Expectations Report
15m
Week 02: Flocking Behavior
1h 30m
Week 03: State Machines
1h 30m
Week 03: Game of Life
1h 15m
Week 04: Maze Generation
1h 30m
Week 04: Maze Data Structures
1h
Week 05: Pathfinding Algorithms
2h
Week 07: Catch the Cat Game
1h 45m
Week 08: Enhanced Pathfinding Assignment
3h
Week 08: Spatial Quantization
1h 30m
Week 09: Path Smoothing
1h 30m
Week 10: Random Number Generation
1h
Week 10: Noise Functions
1h 30m
Week 11: Final Project
5h

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